Squad Ops / Tactical Tool

STAR WARS Zero Company Squad Builder

Build a four-operator squad and see how its roles, weapons, Bonds and Cross Training fit together.

Squad / 04/Deployment ready/Sector —

Verified game dataDerived squad analysisRecommendations

1 / 4 Operators

0 Bonds · 0 Training Options

Build Your Squad

Squad Deployment

1 / 4 Operators

Recommended Squad Setups

Not sure where to start? Load a suggested squad, then replace operators to see exactly how the analysis changes.

Recommended starting point

Balanced Squad

A flexible starting squad with ranged pressure, close-range coverage, mobility and utility.

  • Range
  • Close Combat
  • Mobility
  • Utility

3 Bond connections · 9 Cross Training options · 4 weapon profiles

  • Recommended

    Ranged Control

    Best for controlling fights from distance with strong ranged coverage and utility.

    4 Bonds · 9 Training

  • Recommended

    Aggressive

    Built around mobility, pressure and close-range options.

    3 Bonds · 9 Training

  • Recommended

    Bond-focused

    Prioritizes verified Bond connections and available Cross Training opportunities.

    4 Bonds · 9 Training

Squad Builder Guide

How to use the Zero Company Squad Builder

Choose up to four operators to compare their combat roles, weapon profiles, Bond connections and Cross Training opportunities. Replace operators at any time to see how the squad changes.

What makes a balanced squad?

There is no single required squad composition. A balanced squad generally covers different combat ranges and tactical roles while avoiding unnecessary overlap. The builder shows visible coverage, Bond connections and Cross Training opportunities so you can decide what fits your playstyle.

How Bonds affect squad building

Known Bond connections can make certain operator pairings more valuable by opening relationship progression and Cross Training opportunities. Bond data is shown separately from general squad recommendations.

Explore Bonds →

Cross Training bonuses

Cross Training bonuses are earned through Bond progression and can provide concrete stat or combat benefits. The Squad Builder shows supported bonuses with their verified game values.

View Cross Training Bonuses →

Squad Builder FAQ

Does the Squad Builder calculate the best team?

No single squad is automatically labeled the best. The builder compares visible role coverage, weapon overlap, verified Bond connections and Cross Training options so you can evaluate different compositions.

How many operators can I add to a squad?

This tool supports a four-operator squad, matching a standard Zero Company deployment.

Does it include Bonds?

Yes. Verified Bond pairs from game data are shown as connections on the squad board and in the analysis panel.

Does it include Cross Training bonuses?

Yes. Supported bonuses use verified values such as +3% Critical Chance, +1 Defense, +4 Max Health and +0.5m Movement.

Can I use my saved operator builds?

Yes. If you saved a build for an operator on this device, that summary appears on the squad card with a link back to Build Planner.

Choose an Operator

Derived role

  • Hawks

    Assault

    Blaster Rifle

    Role Profile

    Assault

  • Trick

    Soldier

    Repeater

    Role Profile

    Soldier

  • Jae Mordant

    Assault

    Blaster Rifle

    Role Profile

    Assault

  • Kabb Uppercut

    Scoundrel

    Blaster Rifle

    Role Profile

    Scoundrel

  • Cly Kullervo

    Warrior

    Blaster Pistol

    Role Profile

    Aggressive close-range tempo

  • Luco Bronc

    Sniper

    Longarm Blaster

    Role Profile

    Long-range precision

    In squad

  • Tel-Rea

    Padawan

    Lightsaber

    Role Profile

    Force control and utility

  • BR-1

    Astromech

    No equipped weapon

    Role Profile

    Astromech

Long Range

Breakdown

  • Luco Bronc · Longarm Blaster profile

    ✓ Game value

Bond Connections

No verified connection found

Clear Squad

Clear unlocked operators from this squad? Locked operators stay in place.