Option A
Take Medical Supplies.
Requires
- ✓ Assign 2 operators
Persistent campaign state
This option records a campaign state that may be checked by later campaign logic.
No specific later mission effect is safely resolved in the current data.
Decision File / Optional Operation
✓ Verified rewards
Pick A if you prefer the Medical Supplies reward. Pick B for +50 Roster XP.
| Effect | A | B |
|---|---|---|
| Capacitor | — | +1 |
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Option A
Take Medical Supplies.
Requires
Persistent campaign state
This option records a campaign state that may be checked by later campaign logic.
No specific later mission effect is safely resolved in the current data.
Option B
Take Spare Parts.
Immediate
+1
Facility Upgrade Capacitor
+50
Roster XP
This option records a campaign state that may be checked by later campaign logic.
No specific later mission effect is safely resolved in the current data.
| Event | Optional Operation |
|---|---|
| Options | 2 |
| Operators affected | None verified |
| Resources affected | Capacitor |
| Bond effects | None verified |
| Injury risk | None verified |
| Follow-up mission | None verified |
| Persistent state | Recorded |
Compare the Mediship Rescue options; the best pick depends on your goal.
No verified mission unlock is attached to the known Mediship Rescue options.