
Cly Kullervo
Warrior
Warrior·Blaster Pistol
◈ Close-range control
Derived from weapon and ability records
Squad Ops / Tactical Tool
Build a four-operator squad and compare combat coverage, verified Bond connections, weapon roles and pair-linked Cross Training where supported by the game data.
Squad / 04/Deployment ready/Sector —
✓ Game value◈ Derived squad analysis✦ Recommendation⚠ Partial / unresolved
1 / 4 Operators
Verified Bonds: 0 / 0 · Pair-linked Training: 0 resolved
Squad Deployment
1 / 4 Operators

Cly Kullervo
Warrior
Warrior·Blaster Pistol
◈ Close-range control
Derived from weapon and ability records
Custom Squad
1 / 4 operators selected
0 / 4 builds selected
Add 3 more operators to compare Bonds and coverage.
◈ Presence only. Coverage is a count of operators, not a strength score.
◈ Derived from weapon and ability records
Add 1 more operators to compare Bonds and coverage.
◈ Range spread
◈ Range bands are derived from the weapon category.
◈ Build focus is derived from the selected weapon and mods.
0 / 4 builds selected
Select builds for Cly Kullervo to analyze mods and build-specific coverage.
✦ Operators that can cover this gap
✦ Operators that can cover this gap
✦ Operators that can cover this gap
✦ Operators that can cover this gap
+ 1
Select builds for Cly Kullervo to analyze mods and build-specific coverage.
◈ Pair-specific Cross Training is listed only where an explicit mapping exists. Squad composition alone is not treated as proof that a training bonus becomes active.
Next
Published setups state a design goal and what they cover. Load one, then replace operators to see exactly what changes.
✦ Recommended starting point




◈ Pair-specific Cross Training is listed only where an explicit mapping exists. Squad composition alone is not treated as proof that a training bonus becomes active.
✦ Recommended




◈ Pair-specific Cross Training is listed only where an explicit mapping exists. Squad composition alone is not treated as proof that a training bonus becomes active.
✦ Recommended




◈ Pair-specific Cross Training is listed only where an explicit mapping exists. Squad composition alone is not treated as proof that a training bonus becomes active.
✦ Recommended




◈ Pair-specific Cross Training is listed only where an explicit mapping exists. Squad composition alone is not treated as proof that a training bonus becomes active.
Squad Builder Guide
Choose up to four operators to compare combat coverage, verified Bond connections, weapon ranges and build-specific coverage. Replace operators at any time to see how the squad changes.
Not sure who to start with? See the recommended compositions for each goal
There is no single required squad composition. A balanced squad generally covers different combat ranges and tactical roles. The builder shows capability coverage, verified Bond connections and squad gaps so you can decide what fits your playstyle.
Verified Bond connections are shown between selected operators. Squad composition alone is not treated as proof that a Bond changes or that a Cross Training bonus becomes active.
The builder shows verified Cross Training records separately from Bond connections. A specific training bonus is attached to an operator pair only when that mapping is explicitly resolved.
Browse Cross Training Catalog →
No. The builder shows capability coverage, verified Bond connections, weapon ranges and gaps. It never produces a squad score or a tier rating, so the tradeoff stays with you.
Four, matching a standard Zero Company deployment. With four operators the builder evaluates all six possible pairs.
No. A verified Bond connection is shown as a fact about that pair. The builder does not convert it into a strength value or a squad score.
Not automatically. A training bonus is attached to a pair only when a pair-specific mapping is explicitly resolved in the game data. Squad composition alone is never treated as activation.
Gaps come from a fixed capability schema: ranged pressure, close combat, mobility, control, support, sustain, overwatch, anti-droid and area damage. A gap is shown only when no selected operator has a resolved record for that capability.
No. Role coverage is derived from weapon profiles and ability records and is labelled as derived. Weapon stats and relationship records are the game values.
Yes. Coverage, build focus and gaps are recalculated from the selected weapon, specializations and abilities.
Cross Training records and Bond pairs are separate tables in the game data with no verified join between them. Until a pair mapping is resolved, the builder reports "not resolved" instead of guessing.
Yes. If a build is saved on this device you can apply it to a squad slot and the analysis switches to build-specific coverage. Nothing is applied automatically.
Yes. Saved squads stay on this device and record the data version they were built against. Share links carry a compact squad state and are marked noindex.