Decision File / Crisis Event

Cultic Indoctrination Choices & Outcomes

Which Cultic Indoctrination Choice Should You Pick?

Pick A if you prefer Destroy Shocking Strike. Pick B if you prefer Destroy Fleet Footed. Pick C if you prefer Destroy Adaptive Response. Pick D if you prefer Destroy Deadly Reflexes. Pick E if you prefer Destroy Aggressive Response. Pick F if you prefer Destroy Dull Senses. Pick G if you prefer Destroy Resonant Healing. Pick H if you prefer Destroy Cleansing Heal.

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All Cultic Indoctrination Choices

  1. Option A

    Destroy Shocking Strike.

    Requires

    • BP_Recipe Input Fact Tag Requirement

    Persistent campaign state

    This option records a campaign state that may be checked by later campaign logic.

    No specific later mission effect is safely resolved in the current data.

  2. Option B

    Destroy Fleet Footed.

    Requires

    • BP_Recipe Input Fact Tag Requirement

    Persistent campaign state

    This option records a campaign state that may be checked by later campaign logic.

    No specific later mission effect is safely resolved in the current data.

  3. Option C

    Destroy Adaptive Response.

    Requires

    • BP_Recipe Input Fact Tag Requirement

    Persistent campaign state

    This option records a campaign state that may be checked by later campaign logic.

    No specific later mission effect is safely resolved in the current data.

  4. Option D

    Destroy Deadly Reflexes.

    Requires

    • BP_Recipe Input Fact Tag Requirement

    Persistent campaign state

    This option records a campaign state that may be checked by later campaign logic.

    No specific later mission effect is safely resolved in the current data.

  5. Option E

    Destroy Aggressive Response.

    Requires

    • BP_Recipe Input Fact Tag Requirement

    Persistent campaign state

    This option records a campaign state that may be checked by later campaign logic.

    No specific later mission effect is safely resolved in the current data.

  6. Option F

    Destroy Dull Senses.

    Requires

    • BP_Recipe Input Fact Tag Requirement

    Persistent campaign state

    This option records a campaign state that may be checked by later campaign logic.

    No specific later mission effect is safely resolved in the current data.

  7. Option G

    Destroy Resonant Healing.

    Requires

    • BP_Recipe Input Fact Tag Requirement

    Persistent campaign state

    This option records a campaign state that may be checked by later campaign logic.

    No specific later mission effect is safely resolved in the current data.

  8. Option H

    Destroy Cleansing Heal.

    Requires

    • BP_Recipe Input Fact Tag Requirement

    Persistent campaign state

    This option records a campaign state that may be checked by later campaign logic.

    No specific later mission effect is safely resolved in the current data.

Later Consequences

This option records a campaign state that may be checked by later campaign logic.

No specific later mission effect is safely resolved in the current data.

Decision Overview

EventCrisis Event
Options8
Operators affectedNone verified
Resources affectedNone verified
Bond effectsNone verified
Injury riskNone verified
Follow-up missionNone verified
Persistent stateRecorded

Cultic Indoctrination FAQ

What is the best Cultic Indoctrination choice?

Compare the Cultic Indoctrination options; the best pick depends on your goal.

Does Cultic Indoctrination unlock a mission?

No verified mission unlock is attached to the known Cultic Indoctrination options.

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