Operator Dossier / 02

Trick

Trick Operator Guide — Abilities, Bonds & Missions

See Trick’s specialization options, combat profile, abilities, Bond connections and related missions.

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Verified game dataBuild recommendations

Operator / Trick

Trick

Soldier

StatusActive

  • Soldier
  • Scout
  • Repeater

8 operators in roster

01 / Build & Combat

Trick at a Glance

Role
Mobile frontline pressure
Specializations
Soldier · Scout
Weapon
DC-15LE / Repeater
Bonds
2 verified connections
Missions
2 related
Choices
4 affecting Trick
Recommended starting build: Soldier + Scout →

Recommended Trick Build

Trick — Repeater Pressure · ✦ Recommended

Soldier + Scout

Loadout

  • DC-15LE / RepeaterGame value
  • Amplifier T4+4 Damage at close rangeGame value
  • Precision Scope T4+15% Crit ChanceGame value
  • Lightweight Stabilizer T4Provides a 33% chance to gain Evasion when firing this blaster if this Operator does not already have this …Game value

Results

Damage
33
Crit
20%
Hit
85%

Calculated

Trick Specializations

Recommended Primary

Soldier

4 abilities

Notable

  • Brutal Strike
  • Armsmaster
  • Strength

Recommended for Frontline pressure

View Soldier →

Secondary option

Scout

4 abilities

Notable

  • Ambush
  • Combat Recon
  • Tactical Timing

Recommended for Ambush and reconnaissance

View Scout →

Compare Soldier vs Scout →

SoldierScout
Abilities44
Key abilitiesBrutal Strike, Armsmaster, StrengthAmbush, Combat Recon, Tactical Timing
Recommended forFrontline pressureAmbush and reconnaissance

Trick Abilities & Talents

Abilities from Soldier, Scout, Clone. Change specializations in the Build Planner.

  • Clone Armor TrainingTalentTrick has a base Defense of 2.+

    Full effect

    Trick has a base Defense of 2.

    Specialization: Clone

    Used in: Trick — Repeater Pressure

    Load in Planner
  • For My BrothersTalentOnce per mission, when Trick is Downed, he automatically revives at the beginning of the next turn at Half …+

    Full effect

    • T1

      Once per mission, when Trick is Downed, he automatically revives at the beginning of the next turn at Half Health.

    • T2

      Once per mission, when Trick is Downed, he automatically revives at the beginning of the next turn at Full Health.

    • T3

      Once per mission, when Trick is Downed, he automatically revives at the beginning of the next turn at Full Health. Trick does not receive an Injury the first time he is Downed.

    • T4

      Once per mission, when Trick is Downed, he automatically revives at the beginning of the next turn at Full Health. If Downed on your turn, Trick will revive immediately and recover 1 Action Point. Trick does not receive an Injury the first time he is Downed.

    Specialization: Clone

    Used in: Trick — Repeater Pressure

    Load in Planner
  • Brutal StrikePassiveRush and strike a target, dealing Melee Damage and Dazing.+

    Full effect

    • T1

      Rush and strike a target, dealing Melee Damage and Dazing.

    • T2

      Rush and strike a target, dealing Melee Damage and Dazing.

    • T3

      Rush and strike a target, dealing Melee Damage and Dazing.

    • T4

      Rush and strike a target, dealing Melee Damage and Dazing.

    • T5

      Rush and strike a target, dealing Melee Damage and Dazing.

    • T6

      Rush and strike a target, dealing Melee Damage and Stunning.

    Specialization: Soldier

    Used in: Trick — Repeater Pressure

    Load in Planner
  • ArmsmasterPassiveIncreases Blaster Damage and Grenade Damage by +2.+

    Full effect

    Increases Blaster Damage and Grenade Damage by +2.

    Specialization: Soldier

    Used in: Trick — Repeater Pressure

    Load in Planner
  • StrengthPassiveIncreases Melee Damage by +2 and increases the throw range of all Grenades by +2.0m.+

    Full effect

    • T1

      Increases Melee Damage by +2 and increases the throw range of all Grenades by +2.0m.

    • T2

      Increases Melee Damage by +3 and increases the throw range of all Grenades by +3.0m.

    • T3

      Increases Melee Damage by +4 and increases the throw range of all Grenades by +4.0m.

    • T4

      Increases Melee Damage by +5 and increases the throw range of all Grenades by +5.0m.

    • T5

      Increases Melee Damage by +6 and increases the throw range of all Grenades by +6.0m.

    Specialization: Soldier

    Used in: Trick — Repeater Pressure

    Load in Planner
  • AmbushActiveExecute a well-timed surprise attack on an enemy.+

    Full effect

    • T1

      Execute a well-timed surprise attack on an enemy. The more Advantage used in this attack, the greater the damage.

    • T2

      Execute a well-timed surprise attack on an enemy. The more Advantage used in this attack, the greater the damage.

    • T3

      Execute a well-timed surprise attack on an enemy. The more Advantage used in this attack, the greater the damage.

    • T4

      Execute a well-timed surprise attack on an enemy. The more Advantage used in this attack, the greater the damage.

    • T5

      Execute a well-timed surprise attack on an enemy. The more Advantage used in this attack, the greater the damage.

    • T6

      Execute a well-timed surprise attack on an enemy. The more Advantage used in this attack, the greater the damage.

    Specialization: Scout

    Used in: Trick — Repeater Pressure

    Load in Planner

Combat Recon. Assess threats in the target area, granting Advantage for each enemy in the assessment area.

Tactical Timing. Provides a 20% chance to gain +1 Advantage when this Operator defeats an enemy.

The Spotter. When this Operator damages an enemy with their blaster, that enemy is Spotted.

Trick Weapon & Combat Profile

Model
DC-15LE
Inherits
Repeater base profileGame value

Base profile

Damage
8
Crit
5%
Crit Damage
4
Max Range
3500

Game value

Open in Combat Calculator →

Common build options

02 / Relationships & Campaign

Trick Bond Network

BonusValue
Critical Chance+3%
Critical Damage+1
Defense+1
Movement+0.50m
Movement+1.0m
Max Health+4
View all Cross Training bonuses →

Trick Missions

Hero Mission

No Clone Left Behind

Trick has intercepted a distress call from Sergeant Sawtooth, a former member of the 100th Clone Company. Rescue him from the Separatists.

View Walkthrough →

Related Missions

Choices That Affect Trick

DecisionTrick effectOther major effect
Witness Protection-20 BondIntelligence 25
Charity Fund-20 BondUpgradeFacilityResource 1
Weak Spot+25 Bond
Need-to-Know Basis+20 Bond
Open Trick Choices in Choice Solver →

03 / Guides & Tools

Plan Trick

Achievements

  • The Trooper

    Completed Trick's story

  • Old Friends

    Reached Very High Bond between Hawks and Trick

  • Heroes on Both Sides

    Reached Very High Bond between Trick and Luco

About Trick

Trick began his military career as CT-3301, a member of the 100th Clone Company serving under Captain Hawks. During the disastrous Battle of Antine, Trick pushed Hawks to safety, in the process sustaining a head injury that led to his medical discharge. He eventually made a complete recovery and became Hawks’ first hire in the new independent Zero Company.

Trick FAQ

What specialization does Trick use?
Trick starts on Soldier with Scout as a training spec. Specializations can be changed in the Build Planner.
What is a good Trick build?
Trick — Repeater Pressure (Soldier + Scout) is the recommended starting loadout. Open the full build page or load it in the Build Planner to adjust mods.
What weapon does Trick use?
Trick uses the DC-15LE model on the Repeater base profile.
Who has Bonds with Trick?
Verified Bond connections: Hawks, Luco Bronc. Cross Training bonuses apply after a Bond is available.
Which choices affect Trick?
Verified decisions include Witness Protection, Charity Fund, Weak Spot. Open Choice Solver to compare Bond changes and other outcomes.

Explore Other Operators

8 operators