Armory / Weapon Mod Database

STAR WARS Zero Company Weapon Mods

Browse exact T1–T4 mod values, find upgrades by combat effect or slot, and compare alternatives before adding them to a build.

16 Mod Families/64 verified tier records

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T4 Weapon Mod Quick Reference

ModSlotT4 effect
AmplifierBarrel+4 Damage at close range
Single Coil CondenserBarrel+6 Critical Damage
Basic AdjusterBarrel−4 Defense
Rapid CyclerBarrel15% AP restore chance
High-Energy CapacitorCells+6 Damage on the first turn
Incendiary ModulatorCells4 Burning stacks
Ion ModulatorCells+4 Droid Damage / +40 Shields
Shock ModulatorCells100% Shock chance
Long Range ScopeScopeRemoves range penalty
Precision ScopeScope+15% Critical Chance
Targeting ScopeScopeRemoves cover bonus
Tracking ScopeScope+4 Assist Damage
Balancing StabilizerStabilizer+2 Defense
Bracing StabilizerStabilizer+4 Damage while stationary
Ergonomic StabilizerStabilizer+2 Damage
Lightweight StabilizerStabilizer33% Evasion chance

All Weapon Mods

16 results

Compare Weapon Mods

Precision Scope

Critical Chance

T4

+15% Critical Chance

Best suited when

More frequent critical hits

vs

Targeting Scope

Cover penalty reduction

T4

Removes cover bonus

Best suited when

Accuracy against cover matters

Precision ScopeTargeting Scope
Main effectCritical ChanceCover penalty reduction
T1+6% Critical Chance+10% Cover penalty reduction
T2+9% Critical Chance+15% Cover penalty reduction
T3+12% Critical Chance+20% Cover penalty reduction
T4+15% Critical ChanceRemoves cover bonus

These percentages affect different mechanics and are not directly comparable by raw number.

Guide interpretation

How Weapon Mods Work

Weapon mods provide tiered combat effects that occupy a Barrel, Scope, Cells or Stabilizer slot. Each family changes a specific stat or condition, so two mods in the same slot are alternatives rather than stacking options.

How T1–T4 upgrades work

Each mod family has its own T1–T4 progression. Some increase a numeric value at every tier, while others gain special behavior at higher tiers.

Which Weapon Mod Fits Your Build?

There is no single best weapon mod for every build. Different slots and effects solve different combat problems. Damage, Crit, accuracy and utility mods are alternatives for different roles, and some effects only apply under specific combat conditions. Use the filters or comparator above to match a mod to the stat you are trying to improve.

  • DamageAmplifier
  • CritPrecision Scope
  • Cover accuracyTargeting Scope

Guide orientation

Weapon Mods FAQ

How many weapon mods are in Zero Company?

The current database contains 16 weapon-mod families across 64 verified tier records.

Which mod increases Critical Chance?

Precision Scope increases Critical Chance, from +6% at T1 to +15% at T4.

Which mod increases weapon damage?

Verified damage-related families include Amplifier, High-Energy Capacitor, Bracing Stabilizer, Ergonomic Stabilizer. Some of those bonuses are conditional.

Are T4 mods always better?

Higher tiers usually provide a larger verified effect, but the best fit for a build depends on the stat you need and whether the effect is conditional. This page does not rank mods by upgrade cost.

Can I compare weapon mods?

Yes. Compare two mods in the same slot to see T1–T4 values side by side. Percentages from different mechanics are not ranked by raw number.

Can I test a mod in Build Planner?

Yes. Open any family in the Build Planner to equip it on a compatible weapon. The planner reports when the current weapon cannot use that slot.

Filters

Compare Weapon Mods

Precision Scope

Critical Chance

T4

+15% Critical Chance

Best suited when

More frequent critical hits

vs

Targeting Scope

Cover penalty reduction

T4

Removes cover bonus

Best suited when

Accuracy against cover matters

Precision ScopeTargeting Scope
Main effectCritical ChanceCover penalty reduction
T1+6% Critical Chance+10% Cover penalty reduction
T2+9% Critical Chance+15% Cover penalty reduction
T3+12% Critical Chance+20% Cover penalty reduction
T4+15% Critical ChanceRemoves cover bonus

These percentages affect different mechanics and are not directly comparable by raw number.

Guide interpretation