
Hawks
Published buildBalanced Rifle
Specialization File / Combat Role
See every Assault ability and talent, which operators can use the specialization, and how Assault compares with other build paths.
✓ Verified game data✦ Build recommendations
Class data
✦ Role profile
✦ Direct offensive pressure
✦ Critical-chance support
✦ Mobility tools
Guide interpretation based on available abilities and talents.
Assault is a strong option when you want direct offensive effects, critical-hit support and access to its mobility tools. Whether it is the better specialization depends on the operator and secondary path you pair it with.
Compare Assault with another specialization →Counts are taken from verified ability and talent effects. A missing category means none were found.
Active
Game effect
T1
Unleash aggressive blaster fire that deals damage and Disorients all enemies within a large cone.
T2
Unleash aggressive blaster fire that deals damage and Disorients all enemies within a large cone.
T3
Unleash aggressive blaster fire that deals damage and Disorients all enemies within a large cone.
T4
Unleash aggressive blaster fire that deals damage and Disorients all enemies within a large cone.
T5
Unleash aggressive blaster fire that deals damage and Disorients all enemies within a large cone.
T6
Unleash aggressive blaster fire that deals damage and Disorients all enemies within a large cone.
Used by
Hawks, Trick, Jae Mordant, Kabb Uppercut, Cly Kullervo, Luco Bronc
Builds using this
✓ Verified game data
Game effect
T1
Charge into an enemy, dealing Melee Damage and Pushing it backwards.
T2
Charge into an enemy, dealing Melee Damage and Pushing it backwards.
T3
Charge into an enemy, dealing Melee Damage and Pushing it backwards.
T4
Charge into an enemy, dealing Melee Damage and Pushing it backwards.
T5
Charge into an enemy, dealing Melee Damage and Pushing it backwards.
T6
Charge into an enemy, dealing Melee Damage and Pushing it backwards.
Used by
Hawks, Trick, Jae Mordant, Kabb Uppercut, Cly Kullervo, Luco Bronc
Builds using this
✓ Verified game data
Passive
Game effect
T1
Increases this Operator's First Movement by 1.0m.
T2
Increases this Operator's First Movement by 1.5m.
T3
Increases this Operator's First Movement by 2.0m.
T4
Increases this Operator's First Movement by 2.5m.
T5
Increases this Operator's First Movement by 3.0m.
Used by
Hawks, Trick, Jae Mordant, Kabb Uppercut, Cly Kullervo, Luco Bronc
Builds using this
✓ Verified game data
Game effect
This Operator gains a +20% Critical Chance bonus against Exposed enemies.
Used by
Hawks, Trick, Jae Mordant, Kabb Uppercut, Cly Kullervo, Luco Bronc
Builds using this
✓ Verified game data
Users & builds

Hawks
Published buildBalanced Rifle

Trick
No published Assault build

Jae Mordant
No published Assault build

Kabb Uppercut
No published Assault build

Cly Kullervo
No published Assault build

Luco Bronc
No published Assault build
Hawks — Balanced Rifle
✦ Recommended

Assault + Scout
✦ Why Assault is usedPrimary offensive specialization
Assault
vsAssault currently exposes more direct damage-related effects, critical-related effects and movement effects. Use the counts below to inspect the actual differences rather than treating either specialization as universally stronger.
Abilities
Assault4
Scout4
Talents
Assault0
Scout0
Damage-related effects
Assault2
Scout1
Crit-related effects
Assault1
Scout0
Movement effects
Assault1
Scout0
Defense effects
Assault0
Scout0
Compatible operators
Assault6
Scout6
Published builds
Assault1
Scout2
Different strengths, not an absolute ranking.
A count of 0 means no matching effects were found in the current database, not that the specialization is weaker.
They serve different purposes in the published Hawks setup: Assault is used as the primary offensive recommendation, while Scout supplies secondary mobility and utility. Compare their actual abilities above before choosing for another operator.
✦ Guide recommendation
Compare Assault vs Scout →Guide
Assault contains four verified abilities in the current database. The page groups those effects by their actual mechanics so you can see which parts of the specialization contribute to damage, critical chance or movement before testing them in a build.
Consider Assault when its available effects fit the role you want from an operator. In the current Hawks build, Assault supplies the primary offensive path while Scout provides the secondary utility package. Other operators can use Assault differently depending on their weapon and second specialization.
✦ Guide recommendation
Assault is a strong option when you want direct offensive effects, critical-hit support and access to its mobility tools. Whether it is the better specialization depends on the operator and secondary path you pair it with.
6 operators can use Assault: Hawks, Trick, Jae Mordant, Kabb Uppercut, Cly Kullervo, Luco Bronc.
Assault has 4 verified abilities: Fleet of Foot, Strike The Flanks, Sweeping Salvo, Bull Rush.
No standalone Assault talents are currently present in the verified specialization dataset; the current page lists four Assault abilities.
They serve different purposes in the published Hawks setup: Assault is used as the primary offensive recommendation, while Scout supplies secondary mobility and utility. Compare their actual abilities above before choosing for another operator.
Yes. Load a published Assault build in the Build Planner to change the operator, secondary specialization, weapon and mods.
Standard specialization