Option A
Assist them with a stealthy heist.
Requires
- ✓ Assign 3 operators
Bonds
- Bond
Bond
−10 Bond
Against
Injury risk
Low · 20%
⚠ Verified standard risk
Decision File / Optional Operation
✓ Verified rewards✓ Verified Bond changes
Pick A for Bond −10 Bond. Pick B for Bond −20 Bond. Pick C if you need Influence.
Best by goal
Influence
Option C
+3 Influence
Best verified result
Lowest Risk
Option C
No verified injury roll
| Effect | A | B | C |
|---|---|---|---|
| Influence | — | — | +3 |
| Injury risk | 20% | 50% | — |
Every option is compared side by side. Scroll horizontally on smaller screens.
Want to optimize for a specific goal?
Compare rewards, Bonds and risk interactively.
Option A
Assist them with a stealthy heist.
Requires
Bonds
Bond
−10 Bond
Against
Injury risk
Low · 20%
⚠ Verified standard risk
Option B
Assist them with a direct assault.
Requires
Bonds
Bond
−20 Bond
Strongly Opposes
Injury risk
High · 50%
⚠ Verified standard risk
Option C
BEST FOR INFLUENCE
Tip off the gang.
Immediate
+3
Influence
| Operator | A | B | C |
|---|---|---|---|
| Bond | — | — | — |
+20 = Strongly Supports · +10 = Supports · −10 = Against · −20 = Strongly Opposes. Other exact values keep the amount shown.
Option A
Low · 20%
Low is 20%, Medium is 33%, High is 50% and Always is 100%.
Option B
High · 50%
Low is 20%, Medium is 33%, High is 50% and Always is 100%.
No supported later mission or persistent campaign effect is currently resolved for the known OT_0546 options.
The confirmed differences are immediate rewards and Bond Bond reactions.
| Event | Optional Operation |
|---|---|
| Options | 3 |
| Operators affected | Bond |
| Resources affected | Influence |
| Bond effects | Yes |
| Injury risk | Yes |
| Follow-up mission | None verified |
| Persistent state | None verified |
Pick A for Bond −10 Bond. Pick B for Bond −20 Bond. Pick C if you need Influence. For a single goal, Option C is the strongest verified pick for Influence.
No verified mission unlock is attached to the known OT_0546 options.
Option C has the lowest verified injury risk (No verified injury roll).
Low is a 20% roll, Medium is 33%, High is 50% and Always is 100%. Options marked as special scripted risk keep their tag but no confirmed percentage.