Option A
BEST FOR CREDITS
Assign operators.
Immediate

+2,500
Credits
Injury risk
High · 50%
⚠ Verified standard risk
High scripted injury risk corresponds to a 50% chance.
Decision File / Operation
✓ Verified rewards
There is no single best Credit for Good Behavior choice. Pick A for the largest Credit reward.
Option A
BEST FOR CREDITS
Assign operators.
Immediate
+2,500
Credits
Injury risk
High · 50%
⚠ Verified standard risk
High scripted injury risk corresponds to a 50% chance.
Option B
Decline the opportunity.
Compare 2 options
| A | B | |
|---|---|---|
| Credits | +2,500 | — |
| Risk | 50% | — |
No verified follow-up mission or persistent campaign consequence has been found for the known Credit for Good Behavior options.
The confirmed differences are immediate rewards.
✦ Guide recommendation
You only care about the largest immediate Credit payout: +2,500 Credits.
There is no universally best outcome here.
Tools for this decision
Compare this decision by reward, Bond or risk.
Compare Credit for Good Behavior →Credit for Good Behavior is a Optional Operation with two player choices. The known options differ by Credits. The page separates immediate rewards from any verified longer-term consequences.
Option A is the strongest verified option for Credits.
Option A gives +2,500 Credits.
No verified mission unlock is attached to the known Credit for Good Behavior options.
Special scripted risk is present, but an exact percentage is not verified.