Option A
Strength Training.
Requires
- ✓ Assign 3 operators
Persistent campaign state
This option records a campaign state that may be checked by later campaign logic.
No specific later mission effect is safely resolved in the current data.
Decision File / Hero Mission Event
Pick A if you prefer Strength Training. Pick B if you prefer Agility Training.
Want to optimize for a specific goal?
Compare rewards, Bonds and risk interactively.
Option A
Strength Training.
Requires
Persistent campaign state
This option records a campaign state that may be checked by later campaign logic.
No specific later mission effect is safely resolved in the current data.
Option B
Agility Training.
Requires
Persistent campaign state
This option records a campaign state that may be checked by later campaign logic.
No specific later mission effect is safely resolved in the current data.
This option records a campaign state that may be checked by later campaign logic.
No specific later mission effect is safely resolved in the current data.
| Event | Hero Mission Event |
|---|---|
| Options | 2 |
| Operators affected | None verified |
| Resources affected | None verified |
| Bond effects | None verified |
| Injury risk | None verified |
| Follow-up mission | None verified |
| Persistent state | Recorded |
Compare the Trick's Tricks options; the best pick depends on your goal.
No verified mission unlock is attached to the known Trick's Tricks options.