Armory / Weapon Database

STAR WARS Zero Company Weapons & Stats

Compare player weapon profiles, named models, AP behavior, range and verified combat stats before testing them in a build.

Compare the Four Standard Weapon Profiles

Every standard weapon in the database uses one of these four profiles. Named models inherit one of them unless a verified unique profile exists.

Verified game data

Armory / Weapon Database

How weapon data is organized

Named weapons can share a base weapon profile. When two models inherit the same profile, their displayed base combat stats may be identical unless the weapon has a verified unique profile.

DC-15A Blaster Rifle

Weapon Model

↓ inherits

Blaster Rifle

Base Profile

Damage 10 · Crit 5% · Crit Damage 6

Compare Weapon Profiles

Compare by

  • Blaster Pistol

    Low-cost follow-up fire

    Damage
    6
    AP
    1 AP
    Range
    3500
    Crit
    5%
    Crit Damage
    4
  • Blaster Rifle

    Flexible AP pattern

    Damage
    10
    AP
    1 AP first / later 2 AP
    Range
    3500
    Crit
    5%
    Crit Damage
    6
  • Repeater

    AP-intensive burst

    Damage
    8
    AP
    consumes AP
    Range
    3500
    Crit
    5%
    Crit Damage
    4
  • Longarm

    Long-range heavy shot

    Damage
    12
    AP
    2 AP
    Range
    7000
    Crit
    5%
    Crit Damage
    12

    Longarm

    Base Profile

    Base stats

    Damage
    12
    Critical Chance
    5%
    Critical Damage
    12
    Absolute Range
    7000
    Overwatch Range
    800
    Overwatch Arc
    12

    AP

    2 AP

    Guide interpretation

    Named models using this profile

    • 773 Firepuncher Longarm Blaster
    • E-5S Longarm Blaster
    • IQA-11
    • Valken-38X
    Test in Build Planner

    Game value

Guide interpretation

Game distance units

Change weapon

VS

  • Damage

    1012

  • AP

    1 AP first / later 2 AP2 AP

  • Range

    35007000

  • Crit Damage

    612

  • Crit

    5%5%

  • Overwatch

    800800

Blaster RifleBase Profile·LongarmBase Profile

Key differences

  • Blaster Rifle

    Lower initial AP requirement

  • Longarm

    +2 Base Damage

    +6 Critical Damage

    +3500 Max Range

What this means

Rifle preserves more flexibility early in the turn. Longarm trades AP flexibility for range and stronger base hits.

Guide interpretation

Test in Build PlannerTest in Build Planner

Find a Weapon

21 results

8 NPC, encounter or unresolved gear kits are hidden from the default list.

Special Weapon Mechanics

These entries are not standard blaster profiles. Ranged special weapons, melee profiles and special equipment are listed separately instead of being converted into a Pistol, Rifle, Repeater or Longarm row.

Ranged special weapons

  • SPECIAL MECHANIC: RAPID FIRE

    Repeater

    A larger, repeating blaster weapon, either handheld or mounted, that is typically used by heavy military units. These are among the most poweful of all issued blaster weapons. Repeating Blasters have modest Base Damage but gain substantial Rapid Fire Damage when fired with 2 or 3 AP. Firing a repeating blaster uses all available AP.

    • 1 AP → 0 stacks
    • 2 AP → 1 stack
    • 3 AP → 3 stacks

    Guide interpretation

    Calculate Rapid Fire →
  • Anti-Droid / Shield weapon

    Ion Blaster

    • Droid target

      Uses the ranged damage branch.

    • Shielded target

      Damage is capped by a verified shield value from the Ion calculation tags.

    • Organic target

      Special damage restriction: this attack does not damage organic targets.

    Do not treat Ion preview numbers as a single final HP damage value.

    Guide interpretation

    Calculate Ion damage →

Special equipment

  • Droid / Shield interaction

    Droid Popper

    Throw a powerful pulse Grenade that can Daze targets and severely weakens Ray Shields. Does not damage Organic targets.

    • Shielded target

      Damage is capped by a verified shield value from the Droid Popper calculation tags.

    • Unshielded target

      Uses verified grenade damage rather than a blaster profile.

    • Organic target

      Localized text states organic targets are not damaged.

    Droid Popper is not a standard pistol or grenade row in the profile table.

    Guide interpretation

    Calculate Droid Popper →

Melee profiles

  • Melee profiles are not the blaster archetype table

    Lightsaber

    Named lightsabers are not automatically the same melee profile. Verified melee attribute tables exist as distinct unique profiles and are not converted into blaster stats.

    • Lightsaber Standard: Damage 10 · Crit Damage 8
    • Lightsaber Anakin: Damage 28 · Crit Damage 16

    Guide interpretation

    Open in Combat Calculator →

Weapon Mods

Longarm

Verified mod relationships shown for this profile.

  • Barrel
  • Scope
  • Cells
  • Stabilizer
Browse compatible weapon mods →

Complete Your Loadout

WeaponWeapon ModsUtilities

Utilities are handled separately from weapon mods. They add a separate tactical action instead of changing the equipped weapon.

How weapon profiles work

Named weapons can share a base weapon profile. When two models inherit the same profile, their displayed base combat stats may be identical unless the weapon has a verified unique profile.

How to compare Zero Company weapons

Damage, Critical Damage, range and AP solve different problems. Sort the profile table by the stat that matches the role you are building for, then use the comparator for exact differences. A higher number is not automatically better when AP cost or a special mechanic changes how the weapon is used.

Which Weapon Fits Your Build?

There is no single weapon profile that fits every build. Longarm has higher base damage, critical damage and range than the standard Rifle profile, while Rifle and Repeater follow different AP and ability mechanics. Compare the profiles above based on the role you are building for.

Guide interpretation

Weapons FAQ

What is the highest-damage standard weapon profile?

Longarm has the highest verified base damage among standard profiles (12).

Which weapon has the longest range?

Longarm has the longest verified max range among standard profiles (7000 game distance units).

What is the difference between a weapon model and profile?

A named model such as DC-15A can inherit a shared base profile. Unique weapons such as the DC-17m Longarm keep their own verified attribute table.

Which weapon profile should I choose?

AP behavior decides how a profile plays. Pistol keeps the lowest AP cost, Rifle follows a flexible AP pattern, Repeater spends all available AP on a burst and Longarm pays a fixed higher AP cost for range and base damage.

How does Repeater Rapid Fire work?

Repeater shots consume available AP. Verified Rapid Fire stacks are 0 at 1 AP, 1 at 2 AP and 3 at 3 AP, then multiplied by the weapon’s SureshotDamage value.

Are named weapons always statistically unique?

No. Many named models inherit a standard Blaster Pistol, Rifle, Repeater or Longarm profile and display the same base combat stats.

Why are some weapons not in the default list?

The default list only shows player and operator-signature weapons. 8 NPC, encounter or unresolved gear kits stay available through the Special / NPC and All data filters.

Can I compare weapons in the Combat Calculator?

Yes. Open a standard profile in the Build Planner / Combat Calculator. Unique profiles that are not in the planner are not silently converted into a different weapon.

Which weapon mods work with a weapon?

Compatibility is shown where the current game data provides a verified relationship. This page does not list unverified slots.

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